'1.13'에 해당되는 글 3건

  1. 2010.03.24 디아블로2 아시아1 랠름 2010년 08시 40분 현황
  2. 2010.03.22 디아블로2 1.13 패치 및 래더 리셋 1
  3. 2010.01.11 디아블로 1.13패치 원문

디아블로2 아시아1 랠름 2010년 08시 40분 현황

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2010년 03월 23일!!!

대망의 디아블로2 래더 6기가 시작되었습니다.

바로 시작은 하지 못하였으나 18시쯤 되어 설치를 하여 해보았습니다.

역시나 골수팬들은 존재하더군요. ^^

예전에 하루 20시간 정도 디아블로2를 하던 시절이 기억이 나는군요.

지금은 그렇게 못하지만 가끔씩 즐겨봐야죠. ^^

배틀넷 버전이 이렇게 1.13입니다!!!


노란색으로 밑줄 그어봤습니다. ^^


그리고...

리셋 이후 늘 나오던 소서리스의 인기는 똑같았습니다.

밀리 캐릭의 선전이 기대되는 패치였지만 역시나 맨땅 해딩은 소서가 지존이랄까요?

텔레포트의 힘을 새삼 느낄 수 있습니다.


리셋 이후 약 18시간이 지난 후 랭커들을 보겠습니다. ^^



1.13 패치의 결과로 하드코어(이하 '하코') 캐릭 생성의 제한이 없어져서 그런지 랠름 오픈 +18H의 상황치고는 너무나도 높은 레벨의 하코 랭커들을 볼 수 있습니다.

확팩 하코 이외에는 상위 랭커 대부분이 소서리스입니다.

노말, 나이트 바알런을 달리고 있다는 소식을 들었는데, 아마 지금도 열심히 달리고 있겠죠?

수수는 과연 언제 만들어질까?

죽숨은 과연 언제 만들어질까?

궁금합니다.

아마... 2일안에 나오지 않을까요?

이 정도의 랭커들이라면 헬포지 러쉬도 충분히 가능할 것 같네요.

여러분들도 추억의 디아블로2의 세계로 귀환해보세요. ^^

2011년에 출시(어디까지나 저의 추측입니다!)될 디아블로3를 만나기 전에 아리앗산에 놀러오세요~
And

디아블로2 1.13 패치 및 래더 리셋

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알림이라 하기엔 늦은감이 좀 많지만요... -_-;;;

디아블로2가 패치를 해준다네요.

3월 23일에 패치한답니다.

고마운 눈보라사!!!

디아블로3만 빨리 내주면 더 고마울텐데... ㅠㅠ(사실 디아블로3 돌릴 사양의 컴도 없다...)


원문은 http://classic.battle.net/diablo2exp/  여기에서 확인 가능합니다.

내용은 다음과 같습니다.


Diablo II Ladder Reset Coming - Nebu
We will be resetting the Diablo II ladder on March 23 with the release of patch 1.13. We anticipate all Diablo II realms to be down for approximately six hours during the reset. More specific information on realm availability on the day of the reset will be posted in the Battle.net Status forum. When the ladder is reset, all existing ladder characters will be converted to non-ladder. All characters and items being converted to non-ladder will remain intact, but once converted these characters will no longer have access to ladder content such as creating ladder-only rune words. For more information on ladder characters please visit the Arreat Summit Realm Character Types page.


발번역을 해보겠습니다.

디아블로2 래더를 3월 23일에 1.13패치와 함께 할 예정입니다. 우리는 디아블로2의 랠름 모두가 리셋을 하는 약 6시간동안 다운이 될것으로 예상합니다. 랠름의 유용성에 대한 더 특별한 정보는 리셋하는 날 배틀넷 포럼에 게시하겠습니다. 래더가 리셋되면 기존의 래더 캐릭터들은 비래더 캐릭터로 전환될 것입니다. 모든 캐릭터들과 아이템들은 그대로 비래더로 전환될 것입니다. 그러나 한번 전환된 캐릭터는 더 이상 래더전용 룬워드를 만드는 것과 같은 래더 전용의 방법들을 이용할 수 없습니다. 래더 캐릭터에 대한 더 많은 정보는 아리앗 서밋의 랠름 캐릭터 타입 페이지를 방문하셔서 확인할 수 있습니다.


다들 맨땅에 해딩 준비 되셨죠?

23일에 다같이 달립시다. ^^

And

디아블로 1.13패치 원문

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일단 영어의 압박

<출처 : http://forums.battle.net/thread.html?topicId=21730644778&sid=3000>

“We traveled for an eternity...” - Marius

Travel no longer my friends - the Diablo II 1.13 Public Test Realm is LIVE!

Q: How do I begin testing on the PTR?
A: When you start Diablo II change your Battle.net gateway to “ClassicBeta”. When you log in the 1.13 patch will be applied to your game and you can begin testing the changes made in the patch. Since it's a new realm you'll need to create a new account.

Q: I don't see the ClassicBeta realm in my gateway list!
A: Log into one of the other gateways first, then back out and the classicbeta realm will appear.

Q: What if I want to play the normal game again?
A: Simply choose any of the other (non-PTR) gateways. Your game will be reverted to version 1.12 and you’ll be able to play on the live realms as normal.

Q: Where are my characters?
A: The PTR realm is separate from the live realms so your current characters aren’t carried over. You’ll need to create a new character to begin testing. But, cheats are enabled and you may use the following cheats by typing them into chat while in a game:
Gold # - Will provide the amount of gold specified
Level # - Will increase your level to the number specified
Waypoints 1 - Will activate all waypoints. You must still reach an act before that act’s waypoints will be unlocked with this cheat.

Q: What happens to my characters once the PTR testing period ends?
A: They remain on the PTR realm to be removed once the test ends. Characters on the PTR realm won’t transfer to the normal realms.

Q: How long with the PTR run for?
A: As long as we deem necessary to ensure the patch and changes are solid.

Q: Where can I give feedback and what kind of feedback do you want?
A: All 1.13 PTR feedback and bug reports should ONLY be posted in the Diablo II Test Realm Forum here: http://forums.battle.net/board.html?forumId=20601702&sid=3000

• All post should have a subject line that clearly describes the bug or feedback being given
• Use the search feature to ensure a thread doesn’t already exist before posting
• When reporting a bug include as much information as you can, including steps to reproduce it if possible
• Any non-constructive posts may be deleted and the poster’s privilege to post revoked
• This is a chance for you to ensure the 1.13 patch includes changes and balance tweaks that you think would lead to a better overall experience. Getting the information to us in a clear and logical way helps us understand your view and makes it easier for us to collect feedback for any potential updates to the 1.13 patch before release.

Q: What is the new "Mystery" mentioned in the patch notes?
A: It's related to the respec system implemented in the patch and can grant additional respecs beyond the three given for completing the Den of Evil quest in each difficulty. You'll have to play to find out how though.

--------------------------------------------------------------------------
- Patch 1.13
--------------------------------------------------------------------------

A new Mystery has been revealed!

- Players of Hell Difficulty Realm games are hereby warned once again,
that a series of new and challenging tests await you! The answer lies
within Diablo's Bosses, which span across the world from the Den of Evil
to the Throne of Destruction...


Major Bugs

- Fixed an item dupe bug.
- Video improvements for Intel Mac machines with OS 10.5 or greater.


Minor Bugs

- Uber Mephisto now checks for both Uber Baal and Uber Diablo to be killed before spawning summoned minions (Before he would only check for Uber Baal).
- The game will no longer stop and then restart the game music after the window loses and then regains focus.
- Fixed an issue where the game window would minimize when running in windowed mode when it lost focus.
- Fixed an issue where the game window wouldn't center properly when it was created.

Specific changes/improvements

- Respecialization is now possible! Completing the 'Den of Evil' quest will now additionally reward 1 free respec which can be saved. Players who have already completed this quest should receive 1 free respec in Hell difficulty.
- Increased the drop rate of high runes.
- Support for blit scaling in windowed mode. The game can now be maximized to the largest 4:3 resolution supported (hooray widescreen users).
- Some rare drop items now have an orange color. i.e. Runes and items required for Uber Tristam.
- Modified the gold bank limit to be a flat cap not bound by level.
- Nightmare/Hell WilloWisps champions/uniques have had their damage greatly reduced.
- Removed the requirements to create a hardcore character.
- Greatly reduced the explosion damage dealt by Fire Enchanted monsters.
- Uber Mephisto and Uber Baal's summoned minions no longer give experience.
- Removed Oblivion Knight's Iron Maiden curse.
- Hellfire Torch Firestorm proc rate has been reduced to 5%.
- Users can now toggle the display of text over the Health and Mana globes by clicking on the bottom area of each orb.
- Updated two Act 5 mercenary names to Klar and Tryneus.
- When creating a single player game, pressing the 'Enter' key now automatically creates a Hell difficulty game if possible.
- When creating a game, each difficulty button is now bound to a unique key: Normal 'R', Nightmare 'N', and Hell 'H'.
- The 'Enter Chat' Button in the battle.net waiting room is now bound to the 'Enter' key.
- Added the windows system buttons to the game window (MIN, MAX, CLOSE).
- Added new command line parameter '-nofixaspect' which allows users to not fix the aspect ratio to 4:3 when maximizing windowed mode. This lets the game 'stretch' to fill your monitor.
- Added support for '-sndbkg' command line switch. This enables sound in background.
- Added support for '-nosound', '-window', and '-windowed' command line options.


Revised Skill balance for Player Character classes


Amazon

-Immolation Arrow - Increased radius of Explosion effect by 33% and Immolation effect by 50%.
-Immolation Arrow - Explosion effect damage increased by 20%.
-Immolation Arrow - Increased base duration by 33%.


Assassin

-Shadow Master - Increased resistance range per point from 5-80 to 5-90.


Barbarian

-Whirlwind - Reduced initial mana cost by 50%.
-Masteries - Changed critical strike chance from 0-25 to 0-35.


Paladin

-Blessed Hammer - No longer ignores resistances of undead and demons.


Druid

-Werebear - Damage bonus increased by 15% across all ranks.
-Werebear - Increased health by 25% and armor by 1% per point.
-Shockwave - Synergy from Maul adds 5% damage per point.


Necromancer

-Blood Golem - Removed negative shared life effect (player no longer loses life when golem takes damage).
-Corpse Explosion - Increased base damage dealt from 60% - 100% to 70% - 120% of corpses health.
-Poison Nova - Increased base damage by 15%.


Sorceress

-Firewall - Synergy receives 1% damage per point of Inferno and Blaze and 4% per point of Warmth.
-Blaze - Synergy receives 2% damage per point of Firewall and 4% per point of Warmth.
-Hydra - Increased base damage by 15% per rank.
-Hydra - Increased base speed of Hydra projectile.
-Hydra - Reduced cooldown by 25%.
-Lightning Mastery - Reduced overall effect by 15%.






바바의 부흥이 일어날 듯!!!

극라소서는 그래봤자 약화안될 것 같고...

아마는 필요없는 패치인듯하고...

네크 시폭이 더 좋아져서 광속 사냥이 될지도...

팔라는 햄딘이 그래도 다 죽일듯... 내성은 용병으로 잡으면 되니까?! 안되면 슴이나 차지로 때려도 되고...

어쎄도 별상관없는 패치인듯하고...

드루는 곰이 좀 더 좋아진거뿐?



여튼 밀리 캐릭의 승리!

그리고 스킬/스텟 초기화는 괜찮은 패치인듯!!!
And
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